Animation

3D

2D

Motion Design

Falling Man

23. November 2023

A short simulation project exploring dynamic character animation, cloth behavior, and cinematic composition using Daz3D, Marvelous Designer, and Cinema 4D.

Overview

This small project was created as an exercise to explore the interaction between animation and cloth simulation. The process started with character creation and animation in Daz3D, followed by realistic clothing design and simulation inside Marvelous Designer. All assets were then imported into Cinema 4D, where lighting, camera movement, and visual effects were added to create the final scene.

Daz3D Character Creation & Animation

The base figure was modeled and animated inside Daz3D to define motion and timing for the falling sequence. The animation data was later exported for cloth simulation.

Marvelous Designer Clothing Design & Simulation

In Marvelous Designer, a set of loose garments was designed and simulated to react naturally to the falling motion. The focus was on realistic folds, secondary movement, and collision accuracy with the character mesh.

FRONT
BACK

Cinema 4D Scene Composition

The final stage combined all assets in Cinema 4D, where camera movement, lighting, and rendering were set up using Octane. The goal was to achieve a cinematic, floating atmosphere emphasizing weightlessness and motion.

Final Render

Tools used in this project

Cinema 4D

Octane Renderer

Marvelous Designer

After Effects

Daz3D

Cinema 4D

Octane Renderer

Marvelous Designer

After Effects

Daz3D

Cinema 4D

Octane Renderer

Marvelous Designer

After Effects

Daz3D